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Details of Grant 

EPSRC Reference: EP/I031243/1
Title: Faster and higher quality global illumination
Principal Investigator: Jones, Professor MW
Other Investigators:
Researcher Co-Investigators:
Project Partners:
Department: College of Science
Organisation: Swansea University
Scheme: Standard Research
Starts: 01 August 2011 Ends: 31 July 2014 Value (£): 247,013
EPSRC Research Topic Classifications:
Computer Graphics & Visual.
EPSRC Industrial Sector Classifications:
Creative Industries
Related Grants:
Panel History:
Panel DatePanel NameOutcome
18 May 2011 EPSRC ICT Responsive Mode - May 2011 Announced
Summary on Grant Application Form
Global illumination brings realistic and detailed lighting environments to Computer Graphics imagery at the expense of very high computational cost. Although most people are unaware, they experience its imagery when they have renderings of a new kitchen design, in public displays of new architecture, and in a variety of film, advertising and entertainment. The computer imagery produced by this technique can deliver the highest form of realism achievable by Computer Graphics as it models indirect light (reflected from other surfaces) and not just light direct from light sources in the scene.Such realism is now a standard requirement for the above applications and it is also gaining popularity in the virtual reality and scientific visualization communities as the advantages of increased perception and understanding are now recognised and outweigh the disadvantages of production time.Current approaches for fast global illumination place limits on the scene geometry, depth of light paths, numbers of samples, or the materials in the scene. Within these limitations it is possible to employ large caches for computation reuse (only in static scenes), or create simplified algorithms on the GPU, but always at the cost of reducing rendering accuracy.The aim of this research is to work towards real-time and accurate global illumination techniques by exploring new approaches to biased rendering methods. We will apply hierarchical techniques, clustering, ray and photon statistics and information, edge detection and combine other appropriate techniques to reduce the complexity and computation of global illumination whilst maintaining or enhancing visual accuracy.These improved timings and render quality will be demonstrated within a software package. The improved algorithms will allow the above application areas to produce higher quality images at reduced cost.
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Organisation Website: http://www.swan.ac.uk